
DF Retro
DF Retro explores the technology, innovation and history of video games from the past, giving them a modern re-evaluation while exploring just how even the most simple video games helped pave the way for the most advanced current generation blockbuster. Hosted and produced by Digital Foundry's John Linneman.
PlayEpisodes
- Play Quake Sega Saturn Analysis: The Impossible Port
- Play Shenmue: A Game Ahead Of Its Time
- Play Duke Nukem 3D: Come Get Some... Ports!
- Play The Birth Of Unreal Engine On Console
- Play Half-Life: The Shooter Redefined On PC, PS2 And Dreamcast
- Play Castlevania Symphony of the Night In-Depth Analysis
- Play The Nintendo Launch Spectacular: NES/SNES/N64/GCN/Wii
- Play Half-Life 2: The Shooter Evolved
- Play Rare's N64 Classics: GoldenEye and Perfect Dark
- Play Deus Ex is A PC Classic, But What About PlayStation 2?
- Play Ridge Racer 5 and Ridge Racer Type 4 PS2/PS1
- Play MechWarrior 2: 31st Century Combat: DOS/Win95/3DFX/PS1/Saturn
- Play MDK: Shiny Entertainment's PC Masterpiece
- Play Daytona USA and Why Frame-Rate Has Always Mattered
- Play Silent Hill 2: Horror Perfected on PS2/Xbox/PC/PS3
- Play Origin Systems and the Crusader Series on PC/PS1/Saturn/PSP
- Play Metroid Prime: First Person Action Redefined GC/Wii
- Play Tomb Raider Analysed on PS1/Saturn/DOS/Win95
- Play Shenmue 2: A Masterpiece Revisited
- Play Ico Revisited - The Ueda Collection: Part 1
- Play Shadow of the Colossus Revisited - The Ueda Collection: Part 2
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