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Dragon Tales poster

Dragon Tales

1999 7.3

Two siblings, Max and Emmy, find an enchanted dragon scale capable of transporting them to a whimsical fantasy land inhabited by colorful anthropomorphic dragons by reciting a rhyme. They befriend four friendly dragons Cassie, Ord, Zak, Wheezie and Quetzal.

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  1. Play To Fly with Dragons
    1

    To Fly with Dragons

    1999-09-06

    After moving to a new house, a 6-year-old girl named Emmy and her little 4-year-old brother named Max find a magical dragon scale that takes them to Dragon Land, a place where they meet magical dragon friends, Cassie, Ord, Zak and Wheezie the 2-headed dragon, and Quetzal the teacher at their School in the Sky.

  2. Play The Forest of Darkness
    2

    The Forest of Darkness

    1999-09-06

    When Ord becomes afraid of the dark, his friends show him that even a little light takes the darkness away and that there is nothing to fear after all.

  3. Play To Kingdom Come
    3

    To Kingdom Come

    1999-09-07

    Ord's selfishness by refusing to share anything with his friends at a beach party, especially a "wishing shell" he finds, sends him and then everyone else to a strange and unfamiliar land called “Kingdom Come” with no way home, since the owner, Mounsieur Marmadune, also refuses to share the key with them to let them out. However, Ord later learns that sharing with friends can make any wish come true.

  4. Play Goodbye, Little Caterpoozle
    4

    Goodbye, Little Caterpoozle

    1999-09-07

    Cassie has a new pet Caterpoozle called Poozie. When Cassie finds Poozie wrapped in some white stuff, everybody thinks she died. However, it is later discovered that Poozie changed into a Butterfairy.

  5. Play Knot a Problem
    5

    Knot a Problem

    1999-09-08

    Max becomes clumsy when it comes on learning how to tie knots and has lots of trouble on learning how to tie one. But when Whinny, the carousel pony, is missing and the dragons rescue her, Max discovers that knots are not a big problem after all.

  6. Play Ord's Unhappy Birthday
    6

    Ord's Unhappy Birthday

    1999-09-08

    It’s Ord’s birthday, but his friends don't have time to play with him. Feeling sad, Ord seeks out Quetzal who tells him to share his feelings with his friends. Afterwards, everybody gives him the best birthday ever, and little did he know that his friends were planning to make a surprise party for him.

  7. Play Tails You Lose
    7

    Tails You Lose

    1999-09-09

    Emmy dislikes losing, and while everyone plays freeze dance, she is always the first one to be eliminated from the game by being called out. Emmy decides to quit the game and heads home early, but Quetzal shows her that playing can be more fun than winning.

  8. Play Calling Dr. Zak
    8

    Calling Dr. Zak

    1999-09-09

    During practice for the Dragon Land talent show, Zak gets a thorn stuck in his foot after accidentally stepping on a Spiny-Pine and has to go to Dr. Booboogone, but he's very worried since has never been to the doctor before and is frightened. However, Dr. Booboogone shows that doctors are only there to help.

  9. Play Pigment of Your Imagination
    9

    Pigment of Your Imagination

    1999-09-10

    The group runs out of paint as they are finishing their I-Love-My-Mommy Day gifts. They set off for Rainbow Canyon to find more colors. However, when their map breaks, they must work as a team to put the pieces back together.

  10. Play Zak's Song
    10

    Zak's Song

    1999-09-10

    Melodious Do-Re-Mi birds flee in fright when the dragons and kids loudly join their early morning concert. Confident Zak knows that his gentle song will bring them back, but everyone else keeps ignoring him and scaring them away with their loud noises.

  11. Play Snow Dragons
    11

    Snow Dragons

    1999-09-20

    Quetzal tells Max and Ord to meet him at the Snow Dragon in the Stickleback Mountains, but they get lost in the snow on the way.

  12. Play The Fury is Out on This One
    12

    The Fury is Out on This One

    1999-09-20

    Max is enraged after losing Dragon Tag and throws a pod whipping it at a tree, releasing a Fury, a little creature who grows bigger when someone gets angry. To stop him from getting even bigger, Emmy and the dragons help Max control his anger.

  13. Play The Giant of Nod
    13

    The Giant of Nod

    1999-09-21

    Zak and Wheezie practice for tonight's concert hosted by Quetzal at Singing Springs, but they war over various songs they wanted to play and disturb the nap of a twelve-inch creature known eponymously as "The Giant of Nod". He desperately throws them in a tree trunk, so it's up to them to save the gang so they can make it to the concert.

  14. Play The Big Sleepover
    14

    The Big Sleepover

    1999-09-21

    Zak and Wheezie are having a sleepover, but Cassie is too homesick to go. Bringing something familiar from home helps, especially when she finds out how much fun sleepovers really are.

  15. Play A Picture's Worth a Thousand Words
    15

    A Picture's Worth a Thousand Words

    1999-09-22

    Ord wants to give his mother a very special birthday gift, so the Doodle Fairy draws a map to a meadow full of Giggle Flowers.

  16. Play The Talent Pool
    16

    The Talent Pool

    1999-09-22

    Cassie notices that all her friends have special talents except her, so she goes to the Talent Pool to finds a talent. However, the Pool turns out to be grumpy and refuses to give Cassie a talent.

  17. Play Emmy's Dream House
    17

    Emmy's Dream House

    1999-09-23

    A Purple Goo Cloud is going to rain all over Dragon Land, so everyone builds a tree house to shelter. However, Emmy becomes bossy and wants everything to be done her own way, until she learns how to share with her friends and give them what they want.

  18. Play Dragon Sails
    18

    Dragon Sails

    1999-09-23

    The friends embark on full sail to Rainbow Canyon, but Ord is too big for the boat and feels bad until he saves his friends from going out of a cave and over a waterfall.

  19. Play Eggs Over Easy
    19

    Eggs Over Easy

    1999-09-24

    Cyrus, a Slinky Serpent, steals a Rhyme Bird egg and Cassie feels let down that she did not speak up when needed.

  20. Play A Liking to Biking
    20

    A Liking to Biking

    1999-09-24

    Ord finds riding a bike for the first time is too hard and quits. Luckily, his friends lend a helping hand and Ord tries over and over again until he succeeds.

  21. Play Sky Pirates
    21

    Sky Pirates

    1999-10-04

    The friends help an air pirate, Captain Scallywag, find buried treasure.

  22. Play Four Little Pigs
    22

    Four Little Pigs

    1999-10-04

    The kids and dragons want to do a "Three Little Pigs" puppet show, but Zak, Wheezie, and Emmy argue over wanting to be the Big Bad Wolf at the same time, until Emmy decides to add a fourth pig to the story while she lets Zak and Wheezie play the wolf.

  23. Play Zak and the Beanstalk
    23

    Zak and the Beanstalk

    1999-10-05

    The Do-Re-Mi birds (from “Zak’s Song) have been kidnapped, and it is up to Emmy, Max, Zak & Wheezie to come to their rescue. When they learn that a giant named Mungus took the birds because he loves their songs, they teach him how to make his own music.

  24. Play A Feat on Her Feet
    24

    A Feat on Her Feet

    1999-10-05

    Cassie doesn't know how to roller skate and she needs to get her Jingle Flowers to Singing Springs on time.

  25. Play Not Separated at Birth
    25

    Not Separated at Birth

    1999-10-06

    Zak and Wheezie have had enough of always having to do what the other wants to do and wish they became separated from each other, so Quetzal gives them crystals that separates them. However, when they build a musical playground, they discover that they actually need each other more than previously thought.

  26. Play A Kite for Quetzal
    26

    A Kite for Quetzal

    1999-10-06

    Quetzal is sick and cannot help the gang make their kites, so the gang decides to surprise him by making their own kites.

  27. Play Dragon Drop
    27

    Dragon Drop

    1999-10-07

    The Dragon Fair has come to town and Zak and Wheezie are in the Sackberry Toss, but their biggest challenge is catching it. Luckily, Emmy helps them get better at their catching by practicing with a ball.

  28. Play Cassie Loves a Parade
    28

    Cassie Loves a Parade

    1999-10-07

    Cassie is excited about the School-in-the-Sky Parade, but she gets very upset and feels left out when her name is not picked and realizes she cannot ride on the Book Float. She feels sorry for herself until she meets Cosmo, a flower who also got rejected from the parade.

  29. Play A Cool School
    29

    A Cool School

    1999-10-08

    Max is nervous about his first day of school until Emmy takes him to the School in the Sky where Quetzal advises them, "When you're stuck, don't give up! Try something new".

  30. Play Max's Comic Adventure
    30

    Max's Comic Adventure

    1999-10-08

    The kids and dragons go on a quest to save Max's favorite comic book superhero, Mondo Mouse, from the Catnapper, using his "Mondo Mouse" comic book and 3D glasses.

  31. Play It Happened One Nightmare
    31

    It Happened One Nightmare

    1999-10-18

    The carnival has come to Dragon Land but the dragons are sleepy and cannot be very active since Ord has invited them for a sleepover at his house and he has a terrible nightmare which gives him trouble with his sleeping, causing everyone else to stay awake all night.

  32. Play Staying within the Lines
    32

    Staying within the Lines

    1999-10-18

    Quetzal and the dragons ask Max and Emmy to recolor a black-and-white Dragon Land when all color was washed out by a storm. However, Max thinks coloring within the lines is more difficult than he expects.

  33. Play Follow the Dots
    33

    Follow the Dots

    1999-10-19

    Ord is afraid that he lost his father's favorite Whack-It-Back Whistler forever, until Norm the Number Gnome knows where it is and shows everyone how counting to ten will help them find it.

  34. Play A Smashing Success
    34

    A Smashing Success

    1999-10-19

    A concert is coming up in Singing Springs, but Emmy accidentally breaks Wheezie's trumpet and is too afraid to tell what she did. Wheezie does blame Zak and later Cassie for breaking it though, making them feel bad.

  35. Play Quibbling Siblings
    35

    Quibbling Siblings

    1999-10-20

    Zak wants the rare Jugglebug for show and tell, but Wheezie is so noisy, she scares it away. With Max and Emmy's help the dragons find that working together gets the job done.

  36. Play Wheezie's Hairball
    36

    Wheezie's Hairball

    1999-10-20

    Wheezie gets a new pet Hairball named Slurpy and learns how to take care of him. However, after getting carried away with too many dragon berries swallowed whole, Slurpy ends up with a bad stomachache. Luckily, Quetzal advises them that hairballs like their dragon berries mashed.

  37. Play A Tall Tale
    37

    A Tall Tale

    1999-10-21

    Max is tired of being too short for almost everything and wishes he could be taller. So, when a pretty unicorn named Eunice loses her glasses, he discovers that being short may actually be useful for some things after all.

  38. Play Stormy Weather
    38

    Stormy Weather

    1999-10-21

    The kids and dragons visit the playground at the Cloud Island while Ord’s mother prepares a spring party. But when Ord suddenly hears thunder, he gets as scared as he can be and runs into a cave. The others help him brave the storm with fun games.

  39. Play Blowin' in the Wind
    39

    Blowin' in the Wind

    1999-10-22

    Max, Emmy, and their dragon friends help a wind blower called Windy learn to whistle so she can blow away the clouds, just like her father, the Big Whistling Wind.

  40. Play No Hitter
    40

    No Hitter

    1999-10-22

    Max's anger is out of control when he punches Emmy's arm and later kicks Ord's tail during a game of Dragon Ball when things don't go his way. Quetzal teaches him to redirect his fury, first by not hitting others, next using words, then action, to let it out.

  41. Play Do Not Pass Gnome
    41

    Do Not Pass Gnome

    2000-01-17

    Max accidentally breaks Emmy's yo-yo because he never listens to others. In Dragon Land, there is a game that can only be won by listening. Max hears what Simon says and wins Emmy a fixed yo-yo.

  42. Play Treasure Hunt
    42

    Treasure Hunt

    2000-01-17

    The kids visit the secret Treasure Trove with their dragon friends, but forget Quetzal's final instruction and end up lost. It is only by following directions and working together that they break free.

  43. Play The Jumping Bean Express
    43

    The Jumping Bean Express

    2000-01-18

    Quetzal asks Max, Emmy and the dragons to deliver a pair of Jumping Beans to his twin brother Fernando across the Stickleback Mountains, but the beans keep escaping. It's up to one of the friends to help get the beans back to their cage.

  44. Play Get Offa My Cloud
    44

    Get Offa My Cloud

    2000-01-18

    Cassie, Ord and Emmy plant a garden, but Max just causes trouble and messes everything up. When wonder water sends Max and a sunflower shooting to the sky, he now must find his own way to get back down with help from an elf named Squink.

  45. Play Backwards to Forwards
    45

    Backwards to Forwards

    2000-01-19

    During a game of Leap-Dragon, Zak and Wheezie accidentally hit a rock, sending it to one of the Backwards-Forwards Signs, and causing the entire Dragon Land to go backwards. When the mix-up becomes frustrating after a while, the gang must find a way to turn things around for them to go forwards again.

  46. Play Sounds Like Trouble
    46

    Sounds Like Trouble

    2000-01-19

    Max and Ord make a goo ball and the friends play catch with it, but it goes on the loose, and then rolls into a dark cave. However, Ord is still scared of the dark, so it's up to the rest of the gang to help Ord brave his fear of the dark once more to find it.

  47. Play The Greatest Show in Dragon Land
    47

    The Greatest Show in Dragon Land

    2000-01-20

    The friends are excited to go to a new theme park called Wonder World, but they have to go through many obstacles to get there, despite Zak and Wheezie's broken wing. However, when they finally reach Wonder World, everyone thinks this place isn’t Wonder World at all, since they think the obstacle rides were much more fun than the rides there.

  48. Play Prepare According to Instructions
    48

    Prepare According to Instructions

    2000-01-20

    Quetzal sends the gang to see the Dancing Crystals perform at Crystal Cave. Emmy doesn't think they need to follow instructions and the whole gang gets lost. She soon comes to understand why it is good to think ahead.

  49. Play Wheezie's Last Laugh
    49

    Wheezie's Last Laugh

    2000-01-21

    The kids and dragons encounter Mr. Pop, only to mistakenly steal Wheezie's laugh and all the sounds around. During a merry chase, they learn that everything has its own special sound.

  50. Play Frog Prints
    50

    Frog Prints

    2000-01-21

    Everyone goes on a boat ride through Dragoon Lagoon where Max makes friends with a Unifrog named Hoppy, who can say his name, despite Quetzal's objections that he can’t take him home because he would feel homesick and miss his family.

  51. Play Crash Landings
    51

    Crash Landings

    2000-01-24

    Max and Emmy coach a relay race in Dragon Land, but Zak is very nervous because he thinks he and Wheezie might get injured during the event by flying fast. So they use as much protection as they can and manage to win the relay race.

  52. Play The Big Cake Mix-Up
    52

    The Big Cake Mix-Up

    2000-01-24

    The kids and dragons enter a baking contest, hoping to win a cookbook for Quetzal. They split up to find the ingredients, only to return with the same thing. While making the cake, Ord gets carried away with the dragon berries as they are part of the ingredients. Despite winning second prize and not being able to win the cook book they were planning to give to Quetzal, everyone enjoys their delicious condiments.

  53. Play Quetzal's Magic Pop-Up Book
    53

    Quetzal's Magic Pop-Up Book

    2000-01-25

    When the gang uses Quetzal's magic pop-up book to make up stories, they all talk at once, but nobody listens. They soon realize that by taking turns, everyone's story gets to be heard.

  54. Play My Way or Snow Way
    54

    My Way or Snow Way

    2000-01-25

    The friends help a snowman called Chilly find his snow puppy, Nippy.

  55. Play Sand Castle Hassle
    55

    Sand Castle Hassle

    2000-01-26

    The kids and dragons build sandcastles so the Turtle Dragons can lay their eggs, but the castles are too close to the water and get washed away. They cannot give up, so the only thing to do is try again.

  56. Play True Blue Friend
    56

    True Blue Friend

    2000-01-26

    The gang inadvertently uses permanent paint and turn themselves into different colors. They must follow Quetzal's instructions in order to remove the paint from their bodies.

  57. Play Zak Takes a Dive
    57

    Zak Takes a Dive

    2000-01-27

    Zak is nervous on going swimming as he and Wheezie have never been swimming before, but he later realizes that trying new activities can end up being fun.

  58. Play Under the Weather
    58

    Under the Weather

    2000-01-27

    The gang must investigate why the weather in Dragon Land is behaving so oddly.

  59. Play My Emmy or Bust
    59

    My Emmy or Bust

    2000-01-28

    Max is summoned to Dragon Land by himself for the first time while Emmy is at the store with their dad. He accompanies the dragons on an underwater mission, only to discover a giant octopus who grabs them.

  60. Play Light My Firebreath
    60

    Light My Firebreath

    2000-01-28

    Dragon Land is having a fire fest and the gang is on practice, but Wheezie mistakenly drinks a Plump Gump Flower which puts out her fire breath, so Dr. Booboogone (from “Calling Dr. Zak”) gives them instructions on how she can get it back.

  61. Play Follow the Leader
    61

    Follow the Leader

    2000-04-17

    While playing a game of "Following the Leader", Emmy becomes bossy and wants things to be done her own way, and later ends up being captured by Pooky, a giant little girl Troll from the Towering Village, as she thinks Emmy is a doll to play with.

  62. Play Max and the Magic Carpet
    62

    Max and the Magic Carpet

    2000-04-17

    Ord plans a picnic at Rainbow Canyon and invites Emmy, Cassie, and Max. When Quetzal is doing some spring cleaning, Max is excited to find that his old magic carpet can still fly. He has so much fun riding on it, but doesn't know he is ignoring Ord until he falls in a Huggly-Snuggly Flower and Ord squeezes him out. Max apologizes to Ord for ignoring him and to thank him and prove that they're still friends, they ride on the carpet together.

  63. Play Rope Trick
    63

    Rope Trick

    2000-04-18

    When Quetzal's magic potion spills Ord's jump rope after Zak and Wheezie loose their balance, it becomes alive. Zak and Wheezie want to jump rope, but don't know how. With Emmy's help, they learn that some things are harder than they look, but with determination, anything is possible.

  64. Play Baby Troubles
    64

    Baby Troubles

    2000-04-18

    Cassie's baby sister, refuses to take her nap and gets very upset when Ord accidentally flattens her squishy. So the gang works together, taking care of her. It's also up to Ord to help find a new squishy for Kiki to finally get her to take her nap.

  65. Play Small Time
    65

    Small Time

    2000-04-19

    Upon entering Dragon Land, Max and Emmy encounter Shrinking Violets, which shrink them down to ant size.

  66. Play Roller Coaster Dragon
    66

    Roller Coaster Dragon

    2000-04-19

    Wheezie can’t wait for her turn on the new Roller Coaster Dragon, and soon loses her patience. So her friends try to help her do other things to take her mind off the ride with condiments and music.

  67. Play Up, Up and Away
    67

    Up, Up and Away

    2000-04-20

    The gang has a great time playing Pop the Bubbles, until Ord’s experiment goes wrong and he is trapped inside a humongous indestructible bubble! Ord cannot get out all by himself because the bubble's skin is too tough to pop, so his friends find a way to keep him from floating away. They must also find out a way to help Ord get out of the bubble.

  68. Play Wild Time
    68

    Wild Time

    2000-04-20

    Max wants to goof off when he goes to Dragon Land, but he ends up ruining the dragons' craft projects for the Dragon Scale Festival, and everyone is angry at him. He later learns that there are times to be silly and other times to be serious.

  69. Play Bad Share Day
    69

    Bad Share Day

    2000-04-21

    Cassie discovers a magic crayon. Everyone wants it but no one wants to share. Cassie is reluctant in sharing it, since she has planned to make a special card for her sick mother.

  70. Play Whole Lotta Maracas Goin' On
    70

    Whole Lotta Maracas Goin' On

    2000-04-21

    Quetzal's maracas are broken and the gang decides to make him a new set. Now, they must work as a team to find all the materials they need – which turns out to be a challenging new adventure all its own.

  71. Play Ord Sees the Light
    71

    Ord Sees the Light

    2000-04-24

    Max revisits Hoppy (from “Frog Prints”), who keeps hopping away into dark places, and Ord must brave his fear of the dark yet again to find help him.

  72. Play The Ugly Dragling
    72

    The Ugly Dragling

    2000-04-24

    The gang meets a dragon named Priscilla who has huge feathers and is afraid everyone will laugh at her.

  73. Play Out with the Garbage
    73

    Out with the Garbage

    2000-04-25

    Zak thinks he is doing a good thing by cleaning Wheezie's side of the room. But he soon discovers that the "junk" he threw away was actually all of Wheezie's treasures, making Wheezie get very upset. Now, the gang has to help Wheezie get them back.

  74. Play Lights, Camera, Dragons
    74

    Lights, Camera, Dragons

    2000-04-25

    When Ord loses his pet mouse, Cheddar, Emmy decides to film "The Great Dragon Mouse Mystery" with her video camera. However, she causes some hard feelings when she declines Max's help and suggests that her cast of dragons work through a lunch break.

  75. Play Bully for You
    75

    Bully for You

    2000-04-26

    The School-in-the-Sky has a new student named Spike, who hurts Cassie's feelings by saying unfriendly things to her and then stealing her basket of sugarplums. Quetzal later helps Cassie find a kind way to deal with the school bully.

  76. Play The Great White Cloud Whale
    76

    The Great White Cloud Whale

    2000-04-26

    The friends help Captain Scallywag (from “Sky Pirates”) find a Great White Cloud Whale, who swallowed his ship.

  77. Play To Do or Not to Do
    77

    To Do or Not to Do

    2000-04-27

    When Cassie's friends get trapped inside a huge Dragonrhinoceros, they try to tell her to do what they think to escape, but Cassie wants to try her own idea.

  78. Play Much Ado About Nodlings
    78

    Much Ado About Nodlings

    2000-04-27

    Max accidentally breaks the Nodlings' wagon with his bulldozer and without it, they are in trouble, making the Giant of Nod furious. When everyone's attempts to fix it fail, Max sticks it out, determined to correct his mistake.

  79. Play Don't Bug Me!
    79

    Don't Bug Me!

    2000-04-28

    While hunting for a Flutterby, Max scares Ord with a toy spider, but Max loves bugs and can't understand how Ord could be afraid of them.

  80. Play Over and Over
    80

    Over and Over

    2000-04-28

    Max is unable to swing on the monkey bars, and he wants to learn, but he just can't get any better at it, and then refuses to try again. However, when Ord gets trapped in sap, it's up to Max to swing to the rescue.

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